Enumeration AnimationStateConst

The different ActorState combinations for which we might have an animation

NB: JetLag supports a broad set of possible states. In many games, most of these won't be useful.

Enumeration Members

CRAWL_E: 74
CRAWL_IDLE_E: 66
CRAWL_IDLE_N: 64
CRAWL_IDLE_NE: 65
CRAWL_IDLE_NW: 71
CRAWL_IDLE_S: 68
CRAWL_IDLE_SE: 67
CRAWL_IDLE_SW: 69
CRAWL_IDLE_W: 70
CRAWL_N: 72
CRAWL_NE: 73
CRAWL_NW: 79
CRAWL_S: 76
CRAWL_SE: 75
CRAWL_SW: 77
CRAWL_W: 78
IDLE_E: 2
IDLE_N: 0
IDLE_NE: 1
IDLE_NW: 7
IDLE_S: 4
IDLE_SE: 3
IDLE_SW: 5
IDLE_W: 6
INV_E: 42
INV_IDLE_E: 34
INV_IDLE_N: 32
INV_IDLE_NE: 33
INV_IDLE_NW: 39
INV_IDLE_S: 36
INV_IDLE_SE: 35
INV_IDLE_SW: 37
INV_IDLE_W: 38
INV_N: 40
INV_NE: 41
INV_NW: 47
INV_S: 44
INV_SE: 43
INV_SW: 45
INV_W: 46
JUMP_E: 58
JUMP_IDLE_E: 50
JUMP_IDLE_N: 48
JUMP_IDLE_NE: 49
JUMP_IDLE_NW: 55
JUMP_IDLE_S: 52
JUMP_IDLE_SE: 51
JUMP_IDLE_SW: 53
JUMP_IDLE_W: 54
JUMP_N: 56
JUMP_NE: 57
JUMP_NW: 63
JUMP_S: 60
JUMP_SE: 59
JUMP_SW: 61
JUMP_W: 62
TOSS_E: 26
TOSS_IDLE_E: 18
TOSS_IDLE_N: 16
TOSS_IDLE_NE: 17
TOSS_IDLE_NW: 23
TOSS_IDLE_S: 20
TOSS_IDLE_SE: 19
TOSS_IDLE_SW: 21
TOSS_IDLE_W: 22
TOSS_N: 24
TOSS_NE: 25
TOSS_NW: 31
TOSS_S: 28
TOSS_SE: 27
TOSS_SW: 29
TOSS_W: 30
WALK_E: 10
WALK_N: 8
WALK_NE: 9
WALK_NW: 15
WALK_S: 12
WALK_SE: 11
WALK_SW: 13
WALK_W: 14