Indicate that this actor should hover at a specific location on the screen, rather than being placed at some point on the level itself. Note that the coordinates to this command are the center position of the hovering actor. Also, be careful about using hover with zoom... hover is relative to screen coordinates (pixels), not world coordinates, so it's going to look funny to use this with zoom
the X coordinate (in pixels) where the actor should appear
the Y coordinate (in pixels) where the actor should appear
The Actor to which this movement is attached
Do any last-minute adjustments related to the movement
A rule for hovering at a fixed camera position